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	<title>Video Games, World of Warcraft, WoW, Wow Time Cards, Wow Cards &#187; Journey</title>
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		<title>KALMAR&#8217;s RIFT Guardian Leveling Guide</title>
		<link>http://activisionblizzard.us/kalmars-rift-guardian-leveling-guide.html</link>
		<comments>http://activisionblizzard.us/kalmars-rift-guardian-leveling-guide.html#comments</comments>
		<pubDate>Fri, 04 Mar 2011 06:33:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Gold Coins]]></category>
		<category><![CDATA[Guardian]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[Kalmar]]></category>
		<category><![CDATA[Reputation]]></category>
		<category><![CDATA[Rewards]]></category>

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		<description><![CDATA[In MMORP fantasy games, the most basic way to increase your level is through completing quests. In your journey inside Telara, you will encounter NPCs handing out quests, telling you which places to go and providing you with directions. You must complete these hunts to receive rewards such as rare items, reputation, gold coins, equipments, [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><body>In MMORP fantasy games, the most basic way to increase your level is through completing quests. In your journey inside Telara, you will encounter NPCs handing out quests, telling you which places to go and providing you with directions. You must complete these hunts to receive rewards such as rare items, reputation, gold coins, equipments, and mostly, experience. <a href='http://EzineArticles.com/6011318' target='_blank'>Read more</a></body></p>
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		<title>The Challenges Behind Shank’s Co-Op Campaign</title>
		<link>http://activisionblizzard.us/the-challenges-behind-shank%e2%80%99s-co-op-campaign.html</link>
		<comments>http://activisionblizzard.us/the-challenges-behind-shank%e2%80%99s-co-op-campaign.html#comments</comments>
		<pubDate>Fri, 30 Jul 2010 22:29:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Challenges]]></category>
		<category><![CDATA[Co Founder]]></category>
		<category><![CDATA[Hey Everyone]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[Klei]]></category>
		<category><![CDATA[Pax]]></category>

		<guid isPermaLink="false">http://activisionblizzard.us/the-challenges-behind-shank%e2%80%99s-co-op-campaign.html</guid>
		<description><![CDATA[Hey everyone! I’m Jamie, co-founder of Klei and I’d like to share our journey leading up to our decision to include a co-op campaign in our new title, Shank &#8211; and why we felt so strong about creating it as a separate mode altogether. When Shank was shown at PAX 2009, there were two questions [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><body>Hey everyone! I’m Jamie, co-founder of Klei and I’d like to share our journey leading up to our decision to include a co-op campaign in our new title, Shank &#8211; and why we felt so strong about creating it as a separate mode altogether. When Shank was shown at PAX 2009, there were two questions [...] <a href='http://feedproxy.google.com/~r/PSBlog/~3/9jTtSYCC2zs/' target='_blank'>Read more</a></body></p>
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		<title>Introducing thatgamecompany’s Journey</title>
		<link>http://activisionblizzard.us/introducing-thatgamecompany%e2%80%99s-journey.html</link>
		<comments>http://activisionblizzard.us/introducing-thatgamecompany%e2%80%99s-journey.html#comments</comments>
		<pubDate>Fri, 18 Jun 2010 01:31:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Awe]]></category>
		<category><![CDATA[Current]]></category>
		<category><![CDATA[Human Experience]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Integral Aspect]]></category>
		<category><![CDATA[Jenova Chen]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[We are really excited to officially announce our current thatgamecompany project, Journey. The inspiration for Journey came from Jenova Chen’s feeling that in the modern world where man has so much power, we have lost an integral aspect of the human experience – awe towards the unknown. And we can see this in our video [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><body>We are really excited to officially announce our current thatgamecompany project, Journey.</p>
<p>The inspiration for Journey came from Jenova Chen’s feeling that in the modern world where man has so much power, we have lost an integral aspect of the human experience – awe towards the unknown. And we can see this in our video games [...] <a href='http://feedproxy.google.com/~r/PSBlog/~3/fvJFHx-PGh8/' target='_blank'>Read more</a></body></p>
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		<title>8 Tips to Become a Guitar Hero</title>
		<link>http://activisionblizzard.us/8-tips-to-become-a-guitar-hero.html</link>
		<comments>http://activisionblizzard.us/8-tips-to-become-a-guitar-hero.html#comments</comments>
		<pubDate>Sat, 08 May 2010 09:01:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[Eddie Van Halen]]></category>
		<category><![CDATA[Eric Clapton]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Hero Type]]></category>
		<category><![CDATA[Jimi Hendrix]]></category>
		<category><![CDATA[Jimmy Page]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[Legends]]></category>
		<category><![CDATA[Ps3]]></category>
		<category><![CDATA[Van Halen]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Yngwie Malmsteen]]></category>

		<guid isPermaLink="false">http://activisionblizzard.us/8-tips-to-become-a-guitar-hero.html</guid>
		<description><![CDATA[The following are some essential tips to becoming a Guitar Hero and I&#8217;m not talking about the PS3/Xbox Guitar Hero type. We are talking real life Guitar Hero. Think of legends like Jimi Hendrix, Eric Clapton, Jimmy Page, Yngwie Malmsteen, Eddie Van Halen and &#34;The Edge&#34;. Maybe you have what it takes, maybe you don&#8217;t. [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><body>The following are some essential tips to becoming a Guitar Hero and I&#8217;m not talking about the PS3/Xbox Guitar Hero type. We are talking real life Guitar Hero. Think of legends like Jimi Hendrix, Eric Clapton, Jimmy Page, Yngwie Malmsteen, Eddie Van Halen and &#34;The Edge&#34;. Maybe you have what it takes, maybe you don&#8217;t. But lets start the journey and see what happens&#8230; <a href='http://ezinearticles.com/?8-Tips-to-Become-a-Guitar-Hero&amp;id=4248755' target='_blank'>Read more</a></body></p>
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